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Child rotation ignoring parent in 3D
Hello everyone,
I have a layer called Emitter and a layer called Particle. I parent the Particle to the Emitter to define the emitter of the particle. When I rotate the Emitter in [X, Y, Z] I want the Particle to move along but remain facing towards the screen. I know I have to calculate the counter 3D rotation of the particle but I don’t know how. Can you help me?
Thanks a lot!
Quang