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character rigging question – no mesh possible?
Hey all-
So I’m diving into the world of Cinema 4D, and starting my first character project for an internal piece here at TEAM in Washington, DC.
Here are a couple frames of my heroes –
https://dropbox.teamgroup.tv/data/dave/team-sound/Frame-3.jpg
https://dropbox.teamgroup.tv/data/dave/team-sound/Frame-5.jpg
https://dropbox.teamgroup.tv/data/dave/team-sound/Frame-9.jpgI’ve been watching a bunch of tutorials on character rigging, most of them involve mesh objects. I figured out how to rig the microphone’s hand, for instance – that works fine.
What if I want to rig a character that’s not a mesh object? Is that possible? If not, is there a way to turn a complex character into a mesh object (Function > current state to object doesn’t seem to do it)?
Thanks for any help, much appreciated.