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Character rigging depth
Hi,
Long time user of these forums, first time question, so sorry if I have posted it in the wrong place or what not.
So here we go, I am rigging a character with duik, and I am trying to make a check box expression controller that, when ticked, would make an arm move in front of the body, and when not ticked, go behind. With this I could obviously create some pretty 3d movements. I figure I need an expression that would change the layer placement of the arm based on the state of the check box, but to my knowledge this doesn’t exist. Any help you could give me would be awesome.
Thanks,
Conner