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Activity Forums Maxon Cinema 4D character rigging

  • character rigging

    Posted by Ekpeti Chuks on September 6, 2016 at 2:43 pm

    Hi everyone, please am having a challenge with my new project, am trying to rig a man holding a spanner to loosen a bolt but am having a tough time getting the skin and weighting set up right, but that’s not my major problem, am not getting the joints to move the way I want it, for instance I can’t get the kneel to bend and some other joints don’t have a direct control. Am using the biped rig set up because the advance biped and mocap set up for some strange reason crash my computer. Am considering exporting the character to motion builder to set up the motion there, but I don’t know if I can synchronise the key frames in motion builder and cinema 4d, and if it possible do I have to go through the rigorous skining and weighting in cinema 4d before exporting it to motion builder or there is a set up that takes care of all that there?. Am about getting that software if it’s gonna help, please I need your kind advise….thanks

    Ekpeti Chuks replied 9 years, 11 months ago 1 Member · 0 Replies
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