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Character Rig multiple angles expression
Hi there,
This is my first post at CC and I am just a newbie with AE expressions.
Greg Gunn was so nice by directing me to CC because of it’s great community. I am having some trouble understanding AE expression with multiple Face angles (front, three quarters) and pre-comps.
I would like to use my Head, Eyes, Mouth controllers (null objects) in my main comp to animate different poses in all my pre-comps which are the different Face angles. For example: closing eyes in my front view as well as in my three quarters view. Right now the eyes or mouth shapes won’t animate at all while turning my head. I am using the Time Remap way to trigger different mouth and eyes shapes.
Is there someone who can take a brief look at it?This is a test file of my character https://www.dropbox.com/s/pl1ic9wdip38e2z/face_test%20folder.rar
Leslie
AE CS6 usercomp("ellen_head").layer("Mouth_CTRL").transform.rotation/25