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Character Animation FBX
I go in the first steps and will just ask if anyone has some experience with capturing character movements by camera and tracking finally transfering it via fbx into c4d. My first step into began with ipisoft. I like that product, but the joint name mappings are not easy and deliver a source of many errors…and another posiblity i looked at Truebones…
Does anyone can give me some guidelines in order to prevent a lot of try and errors?