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Changing the transparency of one instance of a multi-part object
Imagine we have a relatively complex car object consists of multiple parts each assigned with a different texture.
I want to put two instances of this car object into two different positions with different orientations and make one of them 50% transparent while the other appear in its original form.How can I change the transparency of one instance of a multi-part object (parts have different textures) while keepig the other instance unmodified?
Thanks
Roberto Hawkowski