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Changing Parameters based on Distance from Camera?
Thanks to the previous help on these forums I’ve got a ring of layers orbiting around a center null. Because they are parented, on orbit, their position doesn’t change.
I’d like to create an expression that can modify lets say opacity and a fast blur based on each layers position from the camera. The camera is stationary and the farther away from the camera (fixed point is max distance) I would like the more transparent and more blurry.
DOF works, although the blur isn’t as nice as a gaussian or fast blur would be so I’m thinking of using that instead and turning DOF off.
Anyone have a starting point for me to mess around with?