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Chameleon tongue rig?
Hello everyone. I’m working on a vfx shot for a low budget shortfilm that involves a character that has a kind of chameleon tongue. We want to do an animation of a CG tongue that ballistically projects from the mouth of the character to grab some food on a table, just like a chameleon would feed.
I was wondering what would be the best aproach to set this kind o rig for the CG model of the tonge to achieve that kind of fast contracting and stretching movement of this kind of reptilian tongues. Looking and studying some video references of chameleons I see that their tongues are some kind of accordion spring mechanism.
Since I don’t have to much experience with rigging in cinema 4D I was looking for some help or guidance on what would be the best way to achieve this. I am trying with a basic IK joints rig that stretches like an accordion, but not getting the desired results when binding with the mesh.Working on Cinema 4D R17.
Manuel F. Rugeles
Editing and Motion Graphics
https://www.vimeo.com/manrug