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Cell Shading and Background Texture
Hi everyone!
This is the first time I write here and first of all I apologize for my english ’cause I’m Italian, but your forum is pretty much better than the italian ones so I write here 😀
Well, what I’d like to ask for is about a way to apply a cel shader to texture.. I explain, I made a cartoon character with c4d and I apply the cell mode in the luminance of the materials so I have a nice sharp cartoonish stile. The problem is for an object that should have a texture with stars (it’s a wizard’s hat) and I can’t find a way to apply this cell shading stile to this texture. I made a starry material with the wizard brush in bp so I could set the texture on the uv map, but I don’t know what could be the next step..Hope I have been clear enouth and someone can help me
Thanks in advance
ciao!

