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CC Sphere offset expression
Posted by Derek Hader on March 6, 2008 at 12:43 amHey,
I’m looking to add an expression between 2 layers with CC Sphere effect applied to each. I’d like Layer 2 Rotation X to mirror Layer 1’s Rotation X value, with an offset of 90 degrees. As well, I’d like the Layer 2 Rotation Y to mirror Layer 1’s Rotation Y value, with an offset of 45 degrees.
I don’t get how I can write the offset value into the expression.
Many thanks for your assistance!
-Derek-
Derek Hader replied 18 years, 2 months ago 3 Members · 5 Replies -
5 Replies
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Mike Clasby
March 6, 2008 at 6:27 amI named layer 1 “Master” and Layer 2 “Offset”.
This expression goes on layer 2’s CC Sphere’s, X Rotation:
thisComp.layer(“Master”).effect(“CC Sphere”)(“Rotation X”) + 90
This expression goes on layer 2’s CC Sphere’s, Y Rotation:
thisComp.layer(“Master”).effect(“CC Sphere”)(“Rotation Y”) + 45
Basically I just pickwhipped from layer 2’s rotation to layer 1’s, then added the desired offset.
Is that what you want?
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Derek Hader
March 6, 2008 at 5:41 pmThanks Mike,
I figured it was a fairly simple solution, I just didn’t know where to add the + 90.
Unfortunately it hasn’t quite had the desired effect.
I’m trying the age old elusive technique of making a soccer ball with CC Sphere. I’ve made a satisfactory pattern in PS for the middle of the ball. And I was thinking if i left the top and bottom blank, I could simply add a logo using a second offset layer.
The ultimate goal was to link these layers with the expression you gave me, and then have the ‘Master’ layer auto-orientate to the camera using Andrew Kramer’s demonstrated technique to insert it as a 3D object in a 3D scene.
However, I’m thinking it might not work, because the Y rotation affects the 2 layers differently. The master layer spins like a clock, while the offset layer spins like a clock laying flat.
Any suggestions, or can u think of a way to modify this expression to work properly?
Thanks again,
-Derek-
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Filip Vandueren
March 7, 2008 at 3:17 pmThere are a lot of troubles with interpolating using 3D-rotations, It’s not easy to wrap your head around.
That’s partly why After Effects offers both orientation and x-y-z rotation.Anyway, perhaps it’s better to create your logos in the same pattern.
start off with the logo you want to add to the top of your ball in Photoshop.
Apply Distort -> Polar Coördinates and choose Polar -> Rectangular.
Add the resulting image to your panaramic texture of the football and it should look ok when wrapped with CC SPhere
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Derek Hader
March 7, 2008 at 10:20 pmFilip,
Iteresting suggestion. I’ve never used this effect before, so I’m not sure exacly how to apply it to stretch my logo on my 2:1 rectangle before applying CC Sphere.
I will see if i can accomplish what you think can be done. But I also welcome anyone else’s expression suggestions to solve the problem i described in my previous posting.
Thanks all for your help!
-D-
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Derek Hader
March 10, 2008 at 7:30 pmDoes anyone know of an expression that can accomplish what I’m after?
-D
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