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CC Particle World – Rotating Particles
Posted by Patrick Mcroberts on November 7, 2008 at 8:07 pmHopefully this will be a quick question, is is possible to rotate or have individual particles rotate in CC Particle World?
To give an example: We are having a promotion for a Christmas Caroling contest and I need to produce and ad for it. For one of the beginning effect I am using CCPW to shoot music notes into the sky. I have it set to a twirly animation. But I want each particle to have a 3d Y Rotation(random if possible).
Monica Gray replied 12 years, 1 month ago 6 Members · 9 Replies -
9 Replies
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Paul Conigliaro
November 7, 2008 at 8:28 pmAs far as I know, there is no way to rotate individual particles like that. (I believe the way plugins like Particle World & Particular use “3D” particles is by having them constantly orient towards camera.)
You should be able to fake this by pre-comping your note layer and rotating the note inside the precomp. Then setting the Texture Time to “From Start” should get you staggered rotations.
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Kevin Camp
November 7, 2008 at 8:59 pmyou can actually get the particles to rotate in cc particle world. you need to set the particle type to textured quadpolygon or textured tripolygon (unless your particle fits nicely in a triangle, use the quadpoly). to look correct the custom texture will need to fit within a square layer or square precomp, otherwise it will crop it. but once that is set the particles will rotate randomly… the catch is you won’t have control over the rotation axis.
if the rotation axis is important, then you will need to do what paul described, precomp the particle, do the rotation in the precomp….
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW -
Jens Enqvist
November 7, 2008 at 10:34 pmControl of the rotation axis is accessible from the options dialog through the Rotation selection, clicking “Y” will give you rotation around the Y axis only.
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Kevin Camp
November 7, 2008 at 10:40 pmthanks jens… i often forget about those options….
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW -
Jens Enqvist
November 7, 2008 at 11:27 pmThis “feature” has been in there for ten years but I’m happy to help 🙂
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Patrick Mcroberts
November 7, 2008 at 11:52 pmThank you all very much, I have not had as much experience with particles as i’d like. So the option menu eluded me as well seeing how there is a lot to remember.
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David Bogie
November 10, 2008 at 5:44 pmThe Options for Particle World are where all of the magic is hidden. The documentation is woefully inadequate on explaining what they are and how they work. I’d be completely lost with them if I had not kept all of my ancient Studio Effects and Final Effects VHS tapes form Total Training.
There used to be a more deeply hidden set of hidden options that displayed gobs of weirdly geek numbers on the screen, stuff like how many pixels are in existence.
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”
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