-
CC Particle World Not Passing In Front of 3D Objects
I’m trying to create a comet that circles out from behind a planet and streaks toward the screen. I started by making the planet with CC Sphere and made the comet with CC Particle World and by following a Video Copilot tutorial (https://www.videocopilot.net/tutorials/3d_stroke_effect/).
The null and planet are both 3D layers. The null starts behind the planet and comes around one side and continues flying until it goes off screen. However, the comet streak will only ever be entirely behind or in front of the planet, rather than starting behind then crossing in front.
If I put in a camera then rotate around the comp, from certain angles everything will look proper, but from other angles will still look incorrect.
Original Comp Photo (No Camera): https://smg.photobucket.com/albums/v683/Riffamortis/?action=view¤t=OriginalShotWithoutCamera.png
Angle 1 (Looks Correct): https://smg.photobucket.com/albums/v683/Riffamortis/?action=view¤t=CameraAngle2.png
Angle 2 (Looks Correct): https://smg.photobucket.com/albums/v683/Riffamortis/?action=view¤t=CameraAngle2.png
Angle 3 (Looks Incorrect): https://smg.photobucket.com/albums/v683/Riffamortis/?action=view¤t=CameraAngle3.png
How can I fix this and make it look proper?