Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Creative Community Conversations Catalina issues?

  • David Lawrence

    March 27, 2020 at 3:30 am

    [Oliver Peters] “Cool. David, what app(s) were you using to edit and composite these?”

    Hi Oliver,

    Here’s an overview of both projects –

    tl;dr version:

    Mistika VR and Z CAM Wonderstitch for stitching
    Mocha Pro for rig removal and roto
    Neat Video plugin for noise reduction
    Boris FX Continuum VR plugins for stereo compositing
    Cinema 4D + Octane Render for 3D environment/character modeling
    Poser Pro for character modeling
    Adobe apps – Premiere and After Effects for keying, compositing, editing and finishing

    Longer “sheltered in place and I’m bored” version:

    Project 1) Wittgenstein’s Garden

    Stereoscopic 360 documentation of video artist Doug Hall’s immersive sound sculpture at the Oliver Ranch Foundation in Geyserville, CA.

    Doug’s producer, my longtime friend and occasional collaborator, Starr Sutherland, invited me and my buddy Gary Yost to bring Gary’s VR camera to the Oliver Ranch to shoot documentation.

    Because the site is inaccessible to the general public, 360 VR is the perfect medium for conveying a sense of the environment and experience of the piece.

    Gary’s camera – a Z CAM V1 prototype (the only one of its kind in the world at that time) was in China needing repairs. So we borrowed its big brother, the Z CAM V1 Pro for our shoot in May of 2018.

    I used Mistika VR for stitching, After Effects for compositing, Mocha Pro AE for rig removal, and Premiere Pro for the edit. The audio for the piece is second-order ambisonic with headlocked stereo ambience, mixed by Jim McKee, who was the lead sound designer on the piece itself.

    By July of 2018 we had a three-minute demo for a curator we were talking to about possibly exhibiting in conjunction with a bigger show of Doug’s work. The show didn’t happen so we put the project on hold.

    I returned to it this past February finishing rig removal and recutting video to Jim’s new 9-minute sound mix.

    Doug loves the finished piece and we hope to do a small exhibition of it at his San Francisco and New York galleries using Oculus Go headsets.

    Project 2) Inside A Circle of Dreams – The Residents in 360

    Fresh off Oliver Ranch, Starr started thinking about other 360 projects and invited us to bring the camera to small book release party The Residents were doing for Litquake in October 2018.
    Starr’s idea was – let’s put the VR camera in front of the band and see what we get. No pressure or expectations, just experiment and have fun.

    We shot with Gary’s new production ready Z CAM V1. What’s cool about this camera is its compact size and 31mm (~50% of average human eyes) interaxial lens distances means you can place this camera as close as 12-18 inches from your subject and still get perfect, very comfortable to view, stereo stitching.

    We shot the whole set, using a Go.dingo rover to move the camera between songs.

    I got the footage and went to work using these tools:

    • stitching – Z CAM Wonderstitch – One nice thing about having a dual boot Hackintosh is I can run Windows 10 apps like Wonderstitch using full CUDA processing with the 1080Ti. (I’ve since replaced it with a Radeon VII for better stability and compatibility in macOS)
    • stereo 360 rig removal – Mocha Pro AE plugin
    • optical flow fixes – Mistika VR
    • noise reduction – Neat Video plugin
    • final compositing and mastering – After Effects

    After I finished the first song, an intense, aggressive piece called DIE! DIE! DIE!, I sent it to Gary. He called me immediately totally excited. He said “you guys need to come over to my studio NOW and see this in the Vive Pro! It’s unfreaking believable!”

    Starr, Homer Flynn (president of The Cryptic Corporation) and I went to Gary’s to look at what we had and yes, it was amazeballs. The band looked incredible. One of the artifacts of shooting close with the V1 is it tends to create an exaggerated hypo stereo effect where super close subjects look unnaturally big. Usually we want to avoid this but especially for this band, it looks great and makes you feel like they’re playing right in front of you.

    While the band looked awesome, the rest of the 360 sphere wasn’t very interesting since it was just the audience and venue, mostly in the dark. What to do about that? Well, The Residents know and work with a lot of visual artists so what if we could get a couple of them to make some art/animation to *replace* the audience and clubspace?

    We chose three songs from the set – DIE! DIE! DIE!, Teddybear (a cover of the Elvis tune), and MonkeyMan, a lyrical, 7-minute guitar-driven dreamscape. The idea was to have variety and a package that might be released as a VR EP. Then we started reaching out to artists, eventually finding three very talented, very different artists who all graciously volunteered to do artwork/animation for the project:

    DIE! DIE! DIE!Nick denBoer a super talented, wacky, 3D animator from Toronto Canada who’s worked with bands like Flying Lotus and Deadmau5. Nick was a long time Residents fan and jumped at the chance to do a project with them.
    TeddybearBill Domonkos, a fine artist, stereographer, and long time collaborator with The Residents.
    MonkeyManStéphane Blanquet, an internationally renowned artist/illustrator and another frequent collaborator with The Residents.

    Each artist had a unique style and workflow:

    Nick used Cinema 4D and Octane Render to craft a fully-realized 3D modeled, coliseum world where eyeball-headed victims meet their demise to a cheering crowd. The scenarios are comedic, ala road runner cartoons. Nick’s 3D world blends seamlessly with the 3D video and at one point, the lead singer walks into it.

    I did the roto for this sequence using Mocha Pro. It’s 900 frames of organic, non-planer shapes with motion blur, in the dark, in 360 stereo. Very painful, but so worth it for the final effect. I’m a Mocha beta tester and worked directly with the Boris FX product manager and team fighting thru bugs and figuring out workarounds. Gotta say – the folks at Boris FX are the *best*. Their outstanding tools and support were integral to the success of both projects.

    Bill took a totally different approach with Teddybear. Instead of removing the audience and venue, he decided to *keep* everything in the video and mess with it. He’s a master stereographer and years ago figured out a way to use Poser to export 3D characters and objects so that they can be viewed in stereo 3D with a stereoscopic viewer.

    His workflow is pure genius – he clones the model he’s working on then positions the two models side by side in the scene and views them through slightly different camera views, fusing the stereo image in his head and adjusting the camera angle to get the right disparity. It works! I’m blown away by his technique and creativity.

    I helped him choose a new iMac 5K and HTC Vive for the project. We developed a workflow to integrate his 3D models into the video using the Boris FX Continuum VR plugins and the native Adobe Immersive plugins. Using the Vive, he could dial in stereo z-plane settings viewing in real time as he worked with the plugins.

    MonkeyMan.

    I could easily write an article on collaborating with Blanquet on MonkeyMan. (Tim, if you’re reading this, hit me up!)

    The man’s a mad genius and his work is both deeply disturbing and beautifully sublime. He goes there. Here’s video of one of his exhibitions to give you an idea of the range of his talent:

    https://vimeo.com/272028589

    When we got word Blanquet was interested in the project I was beyond thrilled. This is the rare kind of project I love the most. But of course, there have to be challenges:

    1) He doesn’t speak English
    2) He’s in Paris (+8/9 hours time difference)
    3) He’s physically challenged
    4) He’s busy and has limited availability

    Over email and Skype, Blanquet and his manager Antoine (who speaks fluent English) proposed sending us his “pantin” (puppets) to use as we wish with the video. You’ll see them in the video above – they’re the black sculptures attached to the wall. They look like bizarre Balinese shadow puppets and he’s made over 400 of them, each one unique. He also has a series of “silhouette” paintings that reference their style.

    Weeks go by and then one day a box arrives at my studio. It’s filled with puppets. They are exquisite – with incredibly fine details that look like they would break if you breathe on them too hard.

    Okay, we have puppets and now we needed a puppeteer. We found the perfect one with Christine Marie, an innovative shadow puppet genius who incorporates anaglyph 3D in her award winning shadow puppet performances.

    We brought Christine Marie to the Bay Area to puppeteer the puppets in front of greenscreen in my studio. We didn’t need shadows, we wanted movement of the puppets themselves. After two days shooting with a Blackmagic Pocket 4K camera, I had a hard drive full of BRAW puppet greenscreen footage.

    I spent the next couple months working with this footage to clean it up, isolate and generate keys, and make loops of various motion sequences and gestures. This gave me a palette of movement for each puppet that I could work with in the piece. Here’s a video contact sheet I made for Blanquet to give you an idea what they look like:

    https://www.youtube.com/watch?v=QLec0Q09mXU

    At this point, it was August 2019. I had animated assets and was finally ready to actually begin making the piece.

    I won’t go into actual details of making the piece here because that really deserves its own post. I will say that in the many years of projects I’ve worked on, I think this one pushed me the hardest and farthest, both technically and creatively, and with it’s successful completion is one of the most satisfying. There was no script, no storyboard, and the only direction I had from Blanquet was this sketch:

    I look at the finished piece now and honestly have no idea where it came from. Fishing in deep water is fun and mysterious. Like The Residents, all three videos are awesome and unique. There’s nothing quite like them in either the world of of 360 or music videos.

    As far as what happens next, like so many other projects (maybe even yours), the current health crisis puts both Oliver Ranch and The Residents VR in limbo for now. Our launch, publicity, and distribution plans are all on hold and will need to be rethought for the new world we come back to once things return to normal.

    And it’s not like there was much audience for VR 360 to begin with. There are many extraordinary cinematographic VR pieces out there and their audience is a tiny fraction of what’s needed for a sustainable industry. This medium is still in its infancy. It’ll be years before what I see as the biggest obstacle – the awkward VR headset itself – is refined to a point where there’s a critical mass of audience and the chance of turning this medium into a viable business.

    If any of you guys have an Oculus Quest, Go, or Rift, let me know your Oculus ID and I’ll share private Oculus Media Studio links that will let you save them to view in your headset. We’re not putting this stuff out on YouTube or Samsung VR because we really believe they have to be seen on a VR headset to be fully and properly experienced. It just won’t work on your tablet of phone.

    So that’s what I’ve been up to the past year and a half. The SF Bay Area was the first in the country with a shelter in place order and we’re doing a good job flattening the curve. For me, it’s not all that different then being locked in the studio working on VR art projects. ☺

    p.s. – Gary *loves* FCPX and uses it for all of his VR post. I tease him about it. He got a new Mac Pro and after some initial bumps, finally has it set up and working well. It really screams.

    _______________________
    David Lawrence
    art~media~design~research

    linkedIn: https://lnkd.in/Cfz92F
    vimeo: vimeo.com/dlawrence
    facebook: /dlawrence
    twitter: @dhl

    Some contents or functionalities here are not available due to your cookie preferences!

    This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.

  • David Lawrence

    March 27, 2020 at 3:56 am

    Thanks for the info, Jeremy!

    28TB in HDs arrived today so I guess I know what I’m doing this weekend ☺

    I’ll definitely ping you when I do the upgrade to make sure this stuff is resolved.

    btw, a PSA for all of you:

    Do not, I repeat DO NOT buy your HDs from Amazon. Here’s why:

    Even thought drives are available by brand and most have warranty info in the description. 99% of the drives sold are via third-party sellers and DO NOT have a manufacturers warranty. This is often disclosed in small print and not obvious. If you buy a drive and it’s not packed in a manufacturer’s box, it will likely NOT be covered by the drive manufacturer.

    I learned this the hard way when I had to RMA an entire RAID set of 5 8TB Segate Enterprise drives. Even though the drives showed eligibility for RMA return on the Seagate website, as I worked thru the case with support, the rep told the drives weren’t actually covered because of their sourcing.

    To Seagate’s credit, the rep was able to get an exception and replaced the entire set, sending new replacement drives without me having to return the old drives first. Thank you Seagate.

    Bottom line – buy drives from B&H. Their drives all come with a real warranty.

    _______________________
    David Lawrence
    art~media~design~research

    linkedIn: https://lnkd.in/Cfz92F
    vimeo: vimeo.com/dlawrence
    facebook: /dlawrence
    twitter: @dhl

  • Oliver Peters

    March 27, 2020 at 2:12 pm

    [David Lawrence] “Bottom line – buy drives from B&H. Their drives all come with a real warranty.”

    I second that wholeheartedly.

    – Oliver

    Oliver Peters – oliverpeters.com

  • Oliver Peters

    March 27, 2020 at 2:19 pm

    Very cool. Thanks for the explanation.

    – Oliver

    Oliver Peters – oliverpeters.com

  • Tim Wilson

    March 27, 2020 at 2:32 pm

    [David Lawrence] “(Tim, if you’re reading this, hit me up!)”

    You better believe it! LOL “The Hit Up” email and phone call to follow!

  • Oliver Peters

    March 27, 2020 at 10:51 pm

    I was just made aware of this. So there’s more “fun” coming even after the transition to Catalina. Oh great! ☹

    https://support.apple.com/en-us/HT210999

    – Oliver

    Oliver Peters – oliverpeters.com

  • David Lawrence

    March 27, 2020 at 11:39 pm

    [Oliver Peters] “I was just made aware of this. So there’s more “fun” coming even after the transition to Catalina. Oh great! ☹”

    Yeah, there’s been a lot of talk about that in the Hackintosh community lately, especially since we inject kexts during the boot process to make our PC hardware look like a vanilla Mac to MacOS. Fortunately, the gurus are already on it and we’ll be fine. But I suspect this will be another bumpy period for pro Mac users who push their hardware with specialized software.

    _______________________
    David Lawrence
    art~media~design~research

    linkedIn: https://lnkd.in/Cfz92F
    vimeo: vimeo.com/dlawrence
    facebook: /dlawrence
    twitter: @dhl

  • Scott Thomas

    March 31, 2020 at 9:24 pm

    That’s certainly interesting. What does Mr. Yost think of you using Cinema 4D? 😉

  • Craig Alan

    April 14, 2020 at 4:13 am

    I hope this group can help me.
    I have an iMac (Retina 5K, 27-inch, Late 2015)
    4 GHz Intel Core i7
    40 GB 1867 MHz DDR3
    AMD Radeon R9 M395X 4096 MB
    I use external just a bunch of drives for photography and video FCPx
    and back ups.

    My computer would crash a lot when I first got it after a clean install
    and a ton of help and hours did not solve it.
    At each new macOS update it got better.

    I am on macOS Sierra. I am over ready to move on.
    Only really cause I can’t update the newer Apps.
    I have heard for a long time that Catalina is buggy with FCP X.

    BUT i read it was getting its act together now.

    So Mojave or Catalina? I have used Mojave at work and it was a lot of work to get it all set up.

    And any suggestions to start clean again or just update?

    And any advice on how to do the clean install. That is a solid how to. I use Carbon Copy Cloner for back ups. I could set up Time Machine. Have never used it. Been told why not?

    Also any good places to go in LA to install a bigger internal drive and maybe get this all updated for me. Not because I can’t learn but because I never seem to have the time for it. And would prefer that someone who knows it well just gets it done.

    And is a new computer a better option? It seems like the late 2015 still are being used. But if its money not well spent, I’ll listen to that as well.

    Any help would be great.

    thanks

    Imacs (i7), Canon C300, Canon 5D Mark IV, Panasonic ENG HPX250P, , FCP X, teach video production in L.A., Cool Light Productions, Producing series of multimedia Portraits of creative women in the production arts.

  • Patrick Sheppard

    April 15, 2020 at 3:03 pm

    Craig,

    I’ve read differing opinions about whether to upgrade to Mojave or Catalina. I recently fixed an OS issue on a 2015 iMac that belongs to a friend, and that computer has Catalina installed. I actually wanted to do a clean install of Mojave since I had read a lot of bad things about Catalina, but I was unable to install Mojave because of what I believe was an incompatibility between Mojave and a firmware update from the previous Catalina installation. So I ended up doing a clean install of Catalina on an external drive, and then used Migration Assistant to move all of the files from the internal drive to the external drive. Once that was complete and I verified that all of the files migrated successfully, I reformatted the iMac’s internal drive and then used Carbon Copy Cloner to clone the fresh OS install on the external drive to the iMac’s internal drive. It has been working flawlessly since then.

    (A note about Carbon Copy Cloner: You HAVE to use version 5 to clone to an APFS-formatted drive. Mojave and above require APFS.)

    As for upgrading your 2015 iMac vs. buying a new Mac, part of that depends on the ratio of cost to performance increase, aka “the most bang for your buck”. For example, will you see a significant enough increase in performance by upgrading the internal drive to an SSD and maybe adding more RAM? (40GB of RAM is already a fairly healthy amount, but I assume the iMac’s internal drive is a conventional “platter” hard drive which is much slower than an SSD.) If so, then upgrading would cost a small fraction of the amount of a new Mac, and with a 2015 iMac you’ll still be able to update macOS for at least another 2-3 years and enjoy improved overall performance during that time.

Page 4 of 6

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy