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casting a shadow onto background
I’m probalby missing the obvious here and apologise in advance, but I’ve got some footage matchmoved using syntheyes which I’ve imported into C4D.
I’m now trying to get the 3D elements to cast shadows, but how can I do this without creating a plane for the shadows to fall on? The footage is currently set as a background plate.
Texture with camera projection didn’t work, possibly because the camera is moving.
Graham
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