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Casting 3D shadows on AE produces artifacts
Hi all,
I’ve got a comp with some images being dropped or slide on top of a background. There’s a camera with a slight move that creates the 3D space. Objects are well distributed so they don’t overlap in the “x” axis. There’s a spot light that creates a vignette effect and also allows the objects to project 3D behaving shadows over the background.
Once the objects land on the background the camera move remains and here is where I am seeing waving artifacts on the edges of the shadows. I’ve tried putting shadows with Layer Styles and these look fine but don’t behave the way I’d like. I am rendering Animation so output quality is not the issue, as far as I know.
Is this a common problem with 3D cast shadows in AE? This is AE 5.5 btw.
Here’s a link to the file. First Picture is in shadow only mode so the problem it’s seen more clearly.
https://www.dropbox.com/sh/0un5gavwz6tw5sn/F4WKLZ0Tb7
Thanks for your help!
Daniel