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Activity Forums Maxon Cinema 4D carving out a logo

  • Mylenium

    February 16, 2007 at 6:58 am

    Model the logo and the part that is supposed to be the remains after the cutting. Make sure you have some discernible gap between them. Cover up the gap with a SweepNURBS of which you animate the start and end in sync with the water beam. If your logo is more like a relief/ embossing and parts of the logo need to be revealed, not just its contours, use booleans to create the chunks you are going to hose away. Use the Explosion FX object to get some debris like effect. Also try to make everything more interesting by adding water spray and dust from the logo. This will also disguise some minor imperfections.

    Mylenium

    [Pour Myl

  • Jonas Espinoza

    March 3, 2007 at 8:37 pm

    if i have extruded elements for my logo pieces, how do i go aboutmaking a sweep nurb cover the gaps. is there a way to invert the spline? i can almost picture how this woul d be done.

    thanks

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