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Cans collide with each other after Cloner and Random Effector?
Hello,
I’m having a problem trying to figure this out. Once again I been
searching on the web/google and can’t seem to find a solution.I want to make a bunch of cans on the ground. It suppose to look
like garbage. I made a bunch of cans and put it on the ground but
they intersect with each other instead of collide. Giving an unreal
look. If you were to take a bunch of cans and put them on the floor
they would be organized laying on top of one another and so forth.I’m using a cloner object to make a bunch of cans and a Random
Effector to give them randomness. Now is there a way to make the
objects/cans collide with one another so that they lay on stacks,
instead of going through one another?Hope I made sense. Here is a picture of what my cans look like
now.As you can see the cans are going into one another and not stacking
ontop of each other. They aren’t colliding.
