-
Cameras and Paint in 3D
I am working on a project where I have 3, 3D sets set out in different locations in x, y and z space. What I am trying to do is animate some paint strokes to move from one 3D set to the next as a camera trails behind it. But I am having lots of trouble getting the paint stroke I draw to actually contact from one 3d set to the other. Every time I change camera view (eg perspective, top, side, and active) it then seems to be in a complete different plane to what I was expecting.
I am using Motion 3. Any suggestions?