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Camera zoom-out
Hi.
I’ve got a scene where 3 planes make the set. All of them are set apart from each other so if I try to scale the camera, increase the angle of view, etc, I’ll always get the perspective distortion and so the borders of the set are revealed.
What I want to do is a zoom-out so that the rest of the set is revealed. The only problem is that it can’t make the zoom-out from the center of the camera. It has to be from a corner so that it doesn’t reveal the borders of the set. Imagine this as a level of a game. Your character starts at a corner and has a set to go through. If it goes up high in the set I’ve got to zoom-out to keep it in frame. I’ve got a scene of 1024×768 but the 3 layers that make the set have the double in height and width (so 2048×1536).
Should I just forget the set apart from the layers and make them all 2D, make the zoom with the camera scale and simulate the parallax effect with layer sliding?
Thank you.