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Activity Forums Maxon Cinema 4D Camera selector thing

  • Camera selector thing

    Posted by Andy Kiernan on April 27, 2021 at 11:28 am

    A wonderance…. is there any way to have the camera sector thing, on a different object? like a Null, so cam can be buried in terrible organization, but I can select it from a top null?

    Or maybe have that selector as a floating object in the viewport?

    A swift no will be fine, then ill get back to work!


    Jim Scott replied 3 years, 2 months ago 2 Members · 3 Replies
  • 3 Replies
  • Jim Scott

    April 28, 2021 at 11:15 pm

    You can select between cameras in the “Cameras” menu of the Viewport:

  • Andy Kiernan

    April 29, 2021 at 8:23 am

    Thanks Jim that is true, but lazy me wants it exposed at all times, I tried ripping the menu off of that, but it doesn’t update as cams added.

    But, I think I got what I wanted, if I drag the cam onto the viewport, a double click on it activates and deactivates it, so good enough I guess!

    Thanks again man.


  • Jim Scott

    April 29, 2021 at 4:11 pm

    I’m glad you found a solution, but be careful about exposing your camera as some people may be offended.

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