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Camera rig for video projection on 4 walls of a room
I’ll just dive into the situation. I’ve been asked to develop a video that will be projected on the four walls of a ballroom. It’s not the ring shaped 360° projection since it’s just a regular right-angled room. Each wall uses Watchout and 4 projectors leading to a total of 16 projectors in the room. Each wall gets its own video stream but the videos are synced to play simultaneously giving the impression of a 360° experience
My intended video uses 2.5D and some 3D and will be executed entirely within After Effects. The screen size I’m using for each video wall is 1920×480 square pixels. The master comp is 7680×480.
My problem arises with getting the camera rig set up. I’ve got 4 cameras rotated in increments of 90° to simulate the views for the 4 walls but I’ve been tripping up on getting the edges of the four viewports to line up in my master composition. Is there some way or method to achieve or calculate the camera placements so that the edges line up for the 360° view? Furthermore, if there is a mathematical solution to this then can it be extrapolated to factor in the use of different focal lengths within After Effects? At this point however I’d just be thrilled if someone could shed some light on how to achieve this using the standard 50mm AE lens.
Many thanks in advance for your attention. I hope there’s enough information in this post. If I’ve left something out please let me know.
