it’s a very normal camera projection method from after effects
i have an original footage with a person standing slightly left of the white board.
i 3d camera tracked and place three solid plate on font wall, left wall, and floor.
then i duplicate the original footage and mask out the person, and place it on front of camera and light
then i project it to the solid plates, to do the camera projection.
but since the footage is a a nodal pan, the changes of perspective is more than slight
so i gonna do 3 camera projection, but when i place three all together, i can’t see anything other than the first layer(means other two camera projection precom underneath cant be seen), then i decided to use play with luma matte and levels to create the alpha channel, so three layers can be seen,
but the problem is when i reveal all three camera projection together, i saw the white edges, it’s weird…