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Activity Forums Maxon Cinema 4D Camera Problems

  • Camera Problems

    Posted by Oliver Clarke on August 14, 2010 at 5:18 pm

    Ok so i am doing a visualisation for a client and he wants the intial shot to be a top down view, the camera is then to pan down into the intial fly around shot.

    My problem is that the cam seems to miss some rotation from frame 0 to frame 1, The H rotation on frame 0 is 0, and on frame 1 it jumps stright to 36. The other frame increments nicely at about 1.5degrees, yet this one makes the massive leap in one frame and looks very crappy. I have had this issue with cameras in all 3d programs. I really need a smooth rotation, Any Idea’s???

    Thanks for your impending help!!

    Alan Lacey replied 15 years, 9 months ago 4 Members · 6 Replies
  • 6 Replies
  • Brian Jones

    August 14, 2010 at 10:10 pm

    What’s it look like (the H parameter) in the the F-Curve editor? Is it a nice smooth exit from the keyframe or not?

  • Oliver Clarke

    August 15, 2010 at 7:40 am

    yeah its smooth as it can be, u should try it out. make a targetcan, set the position values of cam and target to 0, then set the y value of the cam to lik 5000, add some animation and youll see what i mean.

    Ihave overcome the poblem not by using a noraml cam but its not ideal!

  • Adam Trachtenberg

    August 16, 2010 at 2:40 am

    Sounds like a problem with gimbal lock. Try putting the camera in a null with a different rotation and animate the null for the first move instead of the camera.

  • Oliver Clarke

    August 16, 2010 at 7:21 am

    Gimble lock sounds exactly like what it is, and your idea sounds like it may work, but u say put in a null? is this a null object? and how do I create one?

    thanks for your help

  • Adam Trachtenberg

    August 16, 2010 at 3:05 pm

    Yes, I was referring to the null object. You can create one by clicking the null icon (looks like an axis) in the modeling icons group, or throught the menu system: Objects>Null Object.

  • Alan Lacey

    August 17, 2010 at 7:53 am

    I’ve had similar problems with gimbal lock. I’ve usually just rotated the model around by 90 degrees and repositioned the camera accordingly.

    Not an elegant solution but it gets you out of trouble quickly

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
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