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Activity Forums Adobe After Effects Camera Orbit not translating right

  • Camera Orbit not translating right

    Posted by Cade Muhlig on May 14, 2008 at 8:44 pm

    I created a few elements (text, plate, design), enabled 3D for each, then I choose orbit camera.
    I make a keyframe for position, then orbit to the right and around back for the second keyframe. It should just spin in place, but instead it adds an enormous zoom in the middle, and then back out. There is no other adjustments, like zoom though. It’s happened on both projects I’m trying.
    Any knowledge?

    Cade Muhlig replied 18 years ago 2 Members · 2 Replies
  • 2 Replies
  • Simon Bonner

    May 14, 2008 at 9:00 pm

    You may need to animate the camera’s “point of interest” too.

    Simon Bonner

    youtube.com/simonsaysFX

  • Cade Muhlig

    May 14, 2008 at 9:30 pm

    I think the point of interest is correct. When I orbit the camera by hand, it works, but when i set the keyframes, it blows up

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