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camera near/far fade
startFade = 500; // Start fade 500 pixels from camera. endFade = 1000; // End fade 1500 pixels from camera. try{ // Check whether there's a camera. C = thisComp.activeCamera.toWorld([0,0,0]); }catch(err){ // No camera, so assume 50mm. w = thisComp.width * thisComp.pixelAspect; z = (w/2)/Math.tan(degreesToRadians(19.799)); C = [0,0,-z]; } P = toWorld(anchorPoint); d = length(C,P); linear(d,startFade,endFade,100,0)HI.
I am trying to fade objects based on their distance to the camera.
I found an expressions that fades as the object moves away from the camera but I need it to also fade as it gets near the camera.Thanks for any help.