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Camera moves and weirdly frames objects since switching to 3D
Hello,
I have a 3D scene in Motion with a couple of text layer and an object that I fly in using a couple of Motion Path behaviors. This was working fine before I switched the scene to 3D. Now the camera tries to frame the objects that are not in view. I haven’t found the issue here. I have not changed anything except adding a camera. What is causing this problem?
Thank you!