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Camera Movement
Hey,
I just wanted to know if anyone could give me some tips on animating a camera through a 3D scene. I’m not sure why, but this has been the one area I’ve never been able to refine. It’s my weak point. No matter what I do, whether I use Auto-Orient or not, whether I keyframe using the parameters in the timeline or the ‘move camera’ tools in the comp window, it just ends up looking like crap. I’ve tried easing keyframs (temporally, spatially, and both), I’ve tried letting them rove through time, and it doesn’t help. My animations look stuttery, unnatural, the speed is never constant… I want it to look smooth, fluid, and natural… as if the camera is in the cockpit of a jet that’s navigating some canyons. You know? Any pointers would be greatly appreciated.
Ben Tubb
“Of course, I could be wrong. In fact, I’m probably wrong.”