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Activity Forums Adobe After Effects Camera movement is affecting stroke Trim path (connected to Nulls in 3D)

  • Camera movement is affecting stroke Trim path (connected to Nulls in 3D)

    Posted by Harold Durnez on February 25, 2024 at 7:38 pm

    So, I’ve created a long stroke with many path points which draw the stroke up and down. (Like a heartbeat EQ)

    I then(using the Create Nulls from Paths tool in Ae) applied the ‘Points follow Nulls’

    This turns every path point into a Null controller.

    Switching all of this to 3D allows you to space out the Nulls and create a 3d like stroke.

    I spaced out each milestone around 500pixels in Z apart.

    Now, you simply add a trim path and as expected it can trim this 3d path from 0-100. Great!

    However, my problem is that as soon as you create a 3d camera, and you move to target each of these milestone points, the Trim Path gets affected too, thus throwing it out completely!

    Anyone have a solve for this?

    I imagine it might be the likes of connecting the Nulls to the camera somehow.

    Andy Kiernan replied 2 years, 2 months ago 2 Members · 1 Reply
  • 1 Reply

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