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Camera + Motion Blur make a weird transparency effect
Hi All,
First of all Thanks for all the help you gave to me (and to others) solving the most of the questions I made before!! THX.
I have a new problem. I have 3 3d-layers. One is the car body without wheels and two other 2 are the wheels. The wheels rotate and have motion blur turned on, the car body just change position but it does not have motion blur. The wheels are a little deeper(z-axis)than the car body, and they are not completly visible from front view, the top of the rear wheel remain behind the car body, BUT when I render the scene (or indeed when I just put the Moniot rresolution into “full”) It can be seen the top parts of the wheels, as a ghost over the car body completing the wheel with the top part that must be behind it.
I was thinking that it have something related to the proximity in z-axis between the layers, and so I put a little deeper the wheels layers just until a point were the car does not seem weird, but it remains the same.
Any help will be appreciated, Thanks in advance,
Miguel