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Activity Forums Maxon Cinema 4D Camera animation.

  • Camera animation.

    Posted by Raúl Santaella on November 13, 2009 at 1:31 pm

    Hello, it’s the first time I post in here, and it’s also the first time i’m working on Cinema4D.

    Thing is, i’m trying to animate a camera. I move my camera and target from one point to another, I click on the keyframe button, and THEN, because I want it to be still for another fifty frames or so, I go to the right frame and click keyframe again.

    Thing is: the frigging camera moves of its own accord. In those fifty frames it goes up and forward a little bit, and comes back to the original position. And there’s no change, not in the target, nor in the camera. It just moves.

    Anyone knows why?

    Jacqueline Dessel replied 16 years, 6 months ago 3 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 13, 2009 at 3:18 pm

    Cinema uses a default keyframe interpolation that has a little ease-in/ease-out. Select the rest keyframe and change the interpolation type to linear.

  • Jacqueline Dessel

    November 15, 2009 at 3:57 pm

    Right click the camera & select Show F-Curves. In that window, select the keyframes where the odd movement happens and right-click again, and select Zero Angle. That will correct the movement without having to lose the easing in and out.

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