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calculate isn’t working for tiff sequence as texture
Not really sure what happened here or what I did to change it. Running the 64 Bit version of 9.6 (although the results are the same with the 32 Bit version). I’m using a .tiff sequence as a material. I had an old sequence loaded as a material and had no problems. This morning I rendered a new sequence out and loaded the first frame into the texture slot, went to the animation tab and hit Calculate and then…nothing. C4D isn’t recognizing the sequence and is only using the 1st image. I tried a jpeg sequence and even a different naming convention (using _ instead of spaces). I’m not really sure what’s happening. This should just work. Any ideas?
Sean Cusson
Q media design
se**@**********gn.ca