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c4d10 f-curve compatibility issue
hi all,
just wanted to tell you about some strange incompatibility that seems to occur inbetween r9.6 and r10.
we found that when opening projects that were originally created in r9.6, r10 would interpret the f-curves of keyframes diferrently which can result in entirely different movements of animated objects than intended.
the workaround seems to be to bake the curves in r9.6 before using it in r10.
sorry for posting something that might already be known, but maybe it helps someone,
cheers,
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