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C4D TeamRender wont verify token
Hey!
I have 2 PCs on a wired network via a belkin internet Router.
I have the windows firewall for home network disabled for both machines (although I have windows firewall for the internet turned on.)
File sharing is working on both machines- and all drives are set to full access to each other. One machine is on C4D R15 studio and the other is on R15 Broadcast. There are no Third party Firewalls activated (At least none that I know of- i’ve looked around and found none)I’ve moved a 12 Gb file from one computer to another in under 5 minutes.- This leads me to believe that the network between the two computers is working fine.
However when I access the ‘Team Render Machine Window’ In C4D
this is what I have when i try to verifyOnline, Unverified, Shared, No answer (about the client on the Server)
[IMG]https://i62.tinypic.com/1433v2t.jpg%5B/IMG%5Dand
Online, Unverified,Shared, Not Reachable (About the Server on the client)
[IMG]https://i60.tinypic.com/6zseg6.jpg%5B/IMG%5D(Screenshots for ref)
I’ve tried a lot of things- which includes several restarts- Re installation of TR client on both computers. And finally now both computers don’t have TR client installed Just the full C4D app (Studio and broadcast respectively- yet the result is the same in all cases
I’m a complete noob to this- and i have no clue why this is happening. I tried searching all over the message boards and google- but looks like no one has faced this problem. All I could find are tutorials about TR- that show how easy it is to use- just gives me a sinking feeling 🙁
Any guidance is much appreciated
Thanks in Advance
Vishwesh