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  • C4D – Setting Up a Camera for an Extremely Tall Still Image

    Posted by Alexander Lieberman on July 22, 2019 at 9:53 pm

    Hi! I am having trouble trying to set up a parallel camera for a very tall composition.

    I have tried playing with the camera and output settings, but I do not know the optimal way to frame and render the entire thing. I would like the quality to be as high as possible, since it will end up being printed as a very large poster.

    I am using sketch and toon, with cloned strokes, overshooting, and a bunch of other factors that complicate things, since changing the camera and output settings changes how it looks, even when I have made it resolution independent.

    I’ve been trying to figure out the optimal way to render this for a while now.

    I’ve attached a screenshot for context, but I would love for it to be framed as I have with the interactive render region, just very very large with every part as clear as possible, and my sketch and toon lines not getting scaled up or down.

    I fear that I may be overcomplicating things, but I would greatly appreciate any help I can get.

    Thank you so so much!!

    Alexander Lieberman replied 7 years ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 23, 2019 at 1:58 am

    that should just be Render Settings/Output – set the width and height to be whatever you want up to the max of the version of C4D you have (that 128000 pixels in both directions with R20)

  • Alexander Lieberman

    July 23, 2019 at 2:50 am

    Crystal clear, and everything is working perfectly.

    Thank you so much Brian!

    I don’t know why I was having those issues before. The resolution independent function is working just fine as well, and my strokes aren’t being scaled up or down.

    I really appreciate it! Have a great day!

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