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C4D new zremesher smooths out mesh way too much
zremesh : I’m using a high polycount mesh from metashape in C4D and reduce it to 2% in zremesher. Looks very smooth but the shape is very different, it smooths out the shape. reducing to 2% polygons (triangles in this case) in metashape itself I hardly see any difference in the outlines of the mesh (a sculpture). I can’t find a setting in c4d to keep the outlines. you know of one? the mesh is of an indian sculpture of shiva, so very much detail and curves.
thx
René
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