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C4D netrender v11
Hi all,
I’m experiencing weird deconnections from clients with the new v11, and was wondering if someone else here has same issue.I’m running only macs (10.4 and 10.5). My setup is deployed on a gigabit ethernet network, and has proved to work with v9, 9.5, 10 & 10.5. This issue is clearly related to v11.
About deconnection, it seems that it occurs when a render is finished in the queue, no matter what have yet to be rendered. To reconnect I have to quit and relaunch the client which reconnects immediatly, until next render in the queue.
I’ll try to ask Maxon about it, since it’s really a big issue for me, but still any feedback from other users will be appreciated…
Thanx for reading,
David