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C4D NET client crashes
We set up a render network using NET 8.5 on OSX 10.4.6. But “NET Client” quits unexpectedly within an hour or so. It does this on every machine, though some seem to go longer than others. And it happens regardless of which project is being rendered.
Any thoughts. FWIW, I’ve posted the kernel error below for anyone who understands it. It’s always the same code that crashes CLient.
Thread 4 Crashed:
0 C4D Client 0x0243dfc0 0x2008000 + 4415424
1 C4D Client 0x0243eb2c 0x2008000 + 4418348
2 C4D Client 0x0243ec24 0x2008000 + 4418596
3 C4D Client 0x02018120 0x2008000 + 65824
4 C4D Client 0x0201a188 0x2008000 + 74120
5 C4D Client 0x024401fc 0x2008000 + 4424188
6 C4D Client 0x0201f554 0x2008000 + 95572
7 …ple.CoreServices.CarbonCore 0x90bf590c InvokeThreadEntryUPP + 24
8 …ple.CoreServices.CarbonCore 0x90bf552c CooperativeThread + 220
9 libSystem.B.dylib 0x9002ba68 _pthread_body + 96