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Activity Forums Maxon Cinema 4D C4D MODELING | How to model the wrinkles in FOOD PACKAGING.

  • C4D MODELING | How to model the wrinkles in FOOD PACKAGING.

    Posted by Corey Erickson on November 12, 2018 at 5:16 pm

    I’m trying to model something that is nearly identical to this >> https://www.turbosquid.com/3d-models/3d-model-realistic-food-packaging-01-1205979

    I would just purchase that model if I didn’t need various sizes for my company’s product line… and I know that scaling the model just wouldn’t quite make things look right when all the products are shown together.

    The basic structure and shape are simple to model.
    I can use a deformer to get some of the more subtle random curves and warping.
    I’ve added some of the wrinkles in the packaging with a bump map.

    But how do I get all of those really detailed wrinkles along the edges, and how would you go about modeling the zipper and the tiny details around it?

    Corey Erickson replied 7 years, 8 months ago 1 Member · 0 Replies
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