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C4D House Of Cards
Hi all. I’m working on a short animation in which there’s a camera move upwards around a house of cards. The card ‘house’ is already built ready to texture – I’d like the card house to appear unsteady and for it to move somehow, maybe to introduce some kind of wobble or disturbance to it. I was considering Dynamics but it would quickly get unmanageable. So, how can I introduce a little bit of unsteady behaviour into the stack? Is there a certain effector that might be good for this kind of thing? And if it is an effector, can it be applied without distorting the geometry of each individual card?