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C4D Hair Module | Hair Collider Tag
Posted by Benjamin Eshagpoor on April 7, 2011 at 11:10 pmI’ve played around with the the settings at infinitum and I can’t seem to find a solution that prevents the hair from intersecting the geometry of the object that the hair collider tag is attached to.
Any thoughts??
All the best,
Ben
Ryan Lester replied 14 years ago 4 Members · 4 Replies -
4 Replies
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Adam Trachtenberg
April 8, 2011 at 12:24 amIn my experience it’s usually a matter of increasing the steps parameter in the hair object’s Dynamcs>Advanced tab. You may also need to increase segments — hard to say without more info.
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Benjamin Eshagpoor
April 8, 2011 at 12:38 amAdam,
I did some further tests, and I do have better success when I don’t use any values for rest hold or rest mix. Which is problematic when I need the hair to hold a specific shape after the objects collide with the collider tag collide with it.
By the way, thank you for all your responses. I seem to get more responses here on Creative Cow than any other forum.
bE
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Brian Jones
April 8, 2011 at 2:08 amI don’t know it’s possible but
In the Collider tag(s)
– increase Friction – to 100% if the Hair doesn’t need to drag over the collider
– use the Forces if you are not – needs Surface To Hair checked in the Hair Object/Forces tabHair Object/Editor – set Display to Hair Lines – easier to see what the hair is really doing in relation to the guides.
To start the hair falling later either keyframe Hair Object/Dynamics/Enable or AutoTime so you can turn off rest hold/mix
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Ryan Lester
April 24, 2012 at 2:59 pmI was wondering if you ever had any luck on your previous post with the hair collider? I am trying to get a plane to sit in grass(hair) and cannot get the hair to stop “poking” through? Any help would be appreciated!
Thanks!
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