Hello, Hopefully, someone can help….
I am making a weave using c4d hair.
The issue I’m running into is as the weave is fairly complex, by the time the hair guide ‘grows’ to the end of the spline, the guide segments become janky. I have bumped them up to the max, 1024, but it’s not enough.
Is there a way to get passed this max number and add more segments?
Although heavy in the viewport it all working great, except when the guides stretch along the ‘grown’ mosplines, they start to fizz as the janky guides get less and less res.
Any and all help appreciated!
(some details below)
I have a source spline ( created with a tracer on a spinning platonic then made editable), that is then fed into a MoSpline so I can ‘grow’ it on. with a few cloners and connect objects, this is then fed into a hair object.