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  • c4d falling dominos

    Posted by Faza Lutfi on July 12, 2010 at 3:59 pm

    Hello all…

    I desperately need some help in creating a scene involving falling dominos. I am pretty new to this.. i use c4d v.10

    I have created a scene with 4 dominos and was able to collide a sphere in to it.. the dominos fall pretty ok but… it falls in slow motion and once it hits the ground it bounces back up slowly.. i have increased the gravity etc… but it get worse…

    I would really appreciate if someone could help me on this…

    I have the project file attached as well incase someone need to view it…
    https://f1.creativecow.net/898/898

    thanking you in advance,,,,

    Brian Jones replied 15 years, 9 months ago 2 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    July 12, 2010 at 6:39 pm

    the dominos had their center almost at the bottom which is used (unless you recalculate it) as the center of gravity. You had it there probably so it would rotate around the bottom easily but what it also does is make it very hard for the center of gravity to get outside the rest surface (bottom) of the domino so it won’t fall unless you set some pretty crazy settings (therefore the odd behaviour). With the CoG at the domino’s center it’s much easier to get them to fall. I increased the Gravity and set the frictions to what seem like workable values. Raised the sphere up so it strikes above the CoG and changed the F-Curve of the sphere’s movement so it speeds up into the collision (instead of slowing down) and hits the first domino harder. It still has a problem with the second domino wanting to penetrate the third but otherwise is ok, might still be slow though – you can increase gravity more but you’re going to get more penetrations. There may be a happy medium somewhere.

    900_dom4a.zip

  • Brian Jones

    July 13, 2010 at 2:14 pm

    I did some more testing and if the Solver’s Integration Method is set to Adaptive with the Oversampling and Subsampling set fairly high (I just did 32/16 so it would be high it might be ok lower too) I got no more penetrations. The viewer speed is slower but render time is about the same – at least with 8 dominos, if this was going to be hundreds it might be a problem.

  • Brian Jones

    July 13, 2010 at 2:55 pm

    …and then this, with Euler at 64 and with Collision Rest speed a lot higher

    901_dom4c.zip

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