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C4d Compositing tag – seen by reflection
In a compositing tag it is possible to uncheck seen by reflection. However, it is possible to control the amount of reflection seen by another object?
I have a scene where I am using an HDR studio rig reflecting on some steel bricks. I also have a sky object with nice clouds. I would like an amount of the sky to reflect in the bricks without obscuring all of the HRD rig reflection. Is this possible?