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C4D:: camera aligned to spline gitching
I have aligned cameras to splines previously and this has never happened.
When clicking to view camera’s view my View Port flips around and takes me to Top View.
Why is this happening?
I wonder if it’s because the obects I am working with are much larger in scale?
Any feedback would be appreciated ~!!
here is my project file12959_cameraglitch.c4d.zip.zip
Thank you so much
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