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  • c4d cache effectors and time offset clones

    Posted by Nayan Chhaniyara on February 19, 2019 at 12:18 am

    Hi,
    i am doing this shot where i have made a knit from spline and animated it popping us and baked it at point level animation.
    Further i am cloning this geometry over a surface and offsetting the animation using effectors.
    I might be having around 27,00,000 copies of the knit making up full cloath.

    Now my viewport speed is getting very low, and i have no idea on baking cloner objects with time offset and effectors.

    Any help is very appreciated.

    Nayan Chhaniyara replied 7 years, 6 months ago 1 Member · 0 Replies
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