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  • C4D/ After Effects workflow

  • wilhelm Hagberg

    November 23, 2021 at 3:53 pm

    Hello guys and gals! i recently started exploring C4D and have a workflow question. I’m working on an animation involving Russian dolls I’m going to create these in C4D and use them as layers in an AE composition. I want to have some 2D lipsync animation projected onto the dolls. Can I somehow achieve this with precompositions in AE, or do I need to create animated textures inside of C4D? The dolls are not facing forwards so it’s not as easy as tracking the mouths onto the dolls in the main composition.



  • Walter Soyka

    November 24, 2021 at 4:21 pm

    If you rendered a UV Material Pass from Cinema 4D, you could use a product like RE:Map to map your flat animated comps over your 3D render:

  • Steve Bentley

    November 25, 2021 at 7:16 pm

    You could also just place a null on each doll where the mouth belongs in C4D and bring those nulls and the camera into AE through Cineware. Then you can position the animated mouths (a 2D texture) in 3D space (as children of imported nulls)and the mouths will track and orient to the angle of the dolls. If you use an alpha for the mouth it will seamlessly matte onto the face. (I would recommend removing the static mouths on the 3D dolls first in your 3D texture).

    Only if you get on an extreme angle will the curvature of the doll give it away that the mouth is flat. And even then there are some 2.5D curving tools in AE you could use to cheat this.

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