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Built a fast computer, View port lags when creating animations
I Just built a fast machine i-9 9900k, GTX 2080ti, 128gb RAM. I’m running R21 and octane. When I set up a simple animation with about 20 soft body colliders I get a serious 3 second lag in the live viewer window making it difficult to see what my animation looks like in real time. I tried messing around with open GL but there isn’t really an on and off setting. and yes I have paused the renderer button in Octane. Also when I open up task manager and hit the play button in C4D It shows my CPU usage at around 6% and my GPU at about 2%, C4D is hardly using any of the computing power. Any thoughts on how to get the most out of my machine and to get smooth animations for pre-viz? I linked a video of the animation for reference on what I’m doing
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