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Building Audio Proxy
I know that this subject has quite a few posts, but what I’ve got happening is a bit different.
I have a set of clips (Vegas Pro 12) that originally had audio, but I deleted the audio track for them entirely. Still, when I load the project Vegas always builds audio proxies for them yet there’s nothing there…
How do I:
a) Make sure that doesn’t happen and
b) Pro-actively build proxies for real audio events on demandThanks!