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Broken GPU Rendering
I got my copy of SVP12 and it seems to have broken GPU acceleration in both SVP11 and 12.
Everytime I attempt to render a clip with a stretch, a plugin (sony defocus, gaussian blur etc.) It fails at random points. However the points it fails at are very similar, but it will render past some points, and fail at different points on different attempts. Everytime I have to end SVP11 or 12 and then restart it, wait and wait to reload, then try again – rinse repeat.
This is SOOO frustrating, I can’t believe it broke SVP11 as well, they both do not crash, it simply states an amount of time remaining and when that hits zero it is still stuck on that frame and sits for eternity. This is the same in both Pre-Render AND Render As..
As soon as I turned off GPU acceleration they render out with no issue.
In both 11 and 12, I did find it would render with GPU if NO effects were on any clips, and I think I had to also change the stretch to a velocity envelope, – there is a massive amount of issues remaining there, I can’t tell if it is due to the clips I have or what!? but I KNOW this is a SVP 12 issue, that has WORSENED the situation, I had similar weirdness with 1 or 2 stretched clips in SVP11 BEFORE I installed SVP12, now this, it is SO MADDENING.
Sean O’Sullivan.